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Best EOR for gaming studios · 2026

The best EOR providers for gaming studios in 2026

No single winner. Eight EOR providers scored on one rubric for game studios: IP clarity, real legal cover in Germany, Canada and Poland, and a readable FX line on multi-currency payrolls. Teamed leads cost transparency and the lifecycle column. Deel and Rippling lead platform. Oyster leads onboarding speed. Pick the column that matters most for your studio, then read the cards.

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Rated 4.8 on G2 for service

8
EOR providers scored on one rubric
$599
Teamed fee, flat, the same headline as Deel
Zero
FX markup on the Teamed fee
  • Claude by Anthropic
  • Klarna
  • Notion
  • Eventbrite
  • Wise
  • BioNTech
  • Globant
  • Personio
  • BDO
  • Withum
  • CPL
  • GOAT

Disclosure

This guide was produced by Teamed, which is one of the eight providers scored below on the same rubric as the rest. We don't crown an overall winner, we don't claim to be the cheapest, and we say plainly where another provider is the better fit for a gaming studio.

By Tom Price-Daniel, Co-founder, Teamed

Which EOR provider is best for a gaming studio hiring internationally in 2026?

No single winner. Eight EOR providers scored on one rubric for game studios: IP clarity, real legal cover in Germany, Canada and Poland, and a readable FX line on multi-currency payrolls. Teamed leads cost transparency and the lifecycle column. Deel and Rippling lead platform. Oyster leads onboarding speed. Pick the column that matters most for your studio, then read the cards.

What is an EOR for gaming studios?

Game studios hire talent across many countries before they have a legal entity in each one. An Employer of Record (EOR) solves that. The EOR becomes the legal employer in each country, issues the local contract, runs payroll, remits income tax and statutory contributions, and carries the legal obligations. You direct the day-to-day work. Studios can bring on a developer in Germany or an artist in Canada the week after deciding to hire, without months of entity setup.

For gaming studios specifically, two extra questions matter beyond standard EOR selection. First, who owns the game? IP assignment clauses that hold up in each jurisdiction are not a standard feature of every EOR contract; ask about this directly, because 'work for hire' doctrine varies by country. Second, how does your contractor convert? Studios routinely start with freelancers, particularly in early production, and need a clean path to turn them into employees once the team solidifies. The EOR you choose should make both straightforward.

Methodology

How we scored this comparison

Each provider is scored 1 to 5 on five criteria. There is no weighted total and no overall winner. Different providers lead different columns. Teamed is scored on exactly the same criteria as the rest, and leads cost transparency and the lifecycle column, while the platform column is shared between Deel, Remote and Rippling, and the onboarding column between Oyster and Deel.

Compliance and IP depth
Owned entities or local partners, real HR and legal experts with country-specific employment-law depth who handle edge cases directly, and IP assignment clauses that hold up in each jurisdiction. How fast a real employment-law expert responds at a contested exit, a Betriebsrat consultation in Berlin, or an IP assignment clause dispute. For gaming studios, IP clarity is as important as payroll accuracy.
Cost and FX transparency
Whether the headline fee is the real bill. FX margin on salary conversion disclosed and itemised, no undisclosed spread on the Canadian dollar, Polish zloty or Swedish krona, no surprise setup or deposit fees.
Platform and self-serve
Dashboard depth, integrations with tools gaming studios already run (BambooHR, Slack, Workday) and API surface for teams that want to run hiring themselves without a dedicated HR team.
Onboarding and speed
Speed to first payroll. A studio that just closed a funding round or shipped a hit game cannot wait weeks to get a new lead engineer on payroll in Poland or Canada.
Lifecycle and contractor conversion
The path from first freelance artist through EOR employee to your own legal entity, on one system, with misclassification cover and a clean conversion process. Gaming studios build teams exactly this way.

How we gathered evidence

Every competitor number on this page is read from the Teamed competitor fact-cache, last verified on 25 June 2026 against each provider's own pricing page and G2. Where a provider does not publish pricing (G-P) or only surfaces a figure on its own blog (Rippling), we say so. Where G2 blocked an automated read, the rating carries a verification caveat. Owned-entity status comes from each provider's own pages. Teamed's claims come from teamed.global.

Considered & excluded

We scored the providers a gaming studio would realistically shortlist when expanding internationally, from enterprise incumbents through to the focused advisory alternative.

  • Multiplier, Native Teams: Low-price alternatives covered in our Deel alternatives guide; less commonly shortlisted by funded gaming studios managing multi-country teams.
  • Skuad, Atlas, Remofirst: Capable providers, but with a thinner public track record and smaller game-dev customer base than the eight scored here.

How they score, criterion by criterion

There’s no overall winner. Each column is a different priority. Pick the ones that matter to you, then read the write-ups below.

ProviderCompliance and IP depthCost and FX transparencyPlatform and self-serveOnboarding and speedLifecycle and contractor conversion
Teamed(us)LeadsLeadsLeads
DeelLeadsLeads
Remote
Oyster
Rippling
Papaya Global
Globalization Partners (G-P)
Velocity Global (now Pebl)

Scored 1–5 on each criterion from the published rubric above. The highlighted cell leads that column. Teamed is scored on exactly the same criteria as every other provider.

#1

Teamed

Us, scored on the same rubric

Best for: gaming studios with an international team that want IP-clean EOR contracts, a real HR or legal expert on every plan, and one platform from first contractor through EOR to a GEMO-managed entity.

Teamed is the advisory EOR for fast-growing studios with teams spread across Germany, Poland, Canada and the UK who need compliance depth without a global HR department. The wedge for gaming studios is honesty. Every invoice shows the applied FX rate against a mid-market reference and absorbs it at zero markup on the fee. Deel, Velocity Global and Papaya Global do not publish their FX terms.

Real HR and legal experts with country-specific employment-law depth handle the hard moments without you unlocking an Enterprise tier first. That matters for a Berlin-based studio navigating a Betriebsrat consultation, a KSchG termination, or an IP assignment clause for a developer in a jurisdiction where work-for-hire doctrine does not travel cleanly. There is no AI bot wall on the standard plan, and access is included from day one. Rated 4.8 on G2 for service.

GEMO sets up and runs your own legal entity in 90+ countries on the same system, with no re-onboarding when you cross the threshold. Studios that start with one EOR hire in Germany and grow to a studio of thirty do not need to change platforms. The contractor conversion path is productised, and misclassification cover (Guard and Protect) comes with it.

Countries
180+ (owned entities in ~90 to 100 markets, plus vetted partners)
Entity model
Owned entities in major markets, vetted partners elsewhere; sets up your own entity via GEMO in 90+
Onboarding
Fast, with real expert support through the transition
Contractors
Yes, with misclassification cover (Guard and Protect)
Pricing
$599 USD / £479 GBP / employee / month, flat, FX absorbed · verified 2026-06-25
G2
4.8/5

Strengths

  • Shows the applied FX rate against the mid-market reference and absorbs it at zero markup on the fee. Studios paying developers in PLN, CAD, EUR or SEK see the real cost on every invoice.
  • Real HR and legal experts on every plan, with country-specific employment-law depth on IP assignment clauses, contested exits and Betriebsrat risk. No AI bot wall. Rated 4.8 on G2.
  • One platform from first freelance hire through EOR to your own entity, with GEMO managing the entity in 90+ countries. No re-onboarding when your headcount makes entity setup worthwhile.
  • Misclassification cover productised (Guard and Protect), and the crossover point where your own entity beats EOR is modelled and shown on the platform, with no incentive to keep you on EOR past its best-by date.

Watch-outs

  • Lighter self-serve platform and shallower API than Deel or Rippling. Built for advisory relationships, not dashboard-first teams that want to run everything themselves.
  • Smaller brand and review base than Deel, Remote or G-P. A procurement team that needs the market leader in the vendor register will note the gap, and ISO 27001 and SOC 2 are aligned with accreditation in progress, not yet held the way Deel holds them.
  • The advisory model earns its value across multiple countries or a growing headcount. A studio adding one hire in one country with no plans to scale may prefer a lighter self-serve tool.

Source: teamed.global/pricing

#2

Deel

Best for: gaming studios that want the broadest all-in-one platform, the deepest integration catalogue and the strongest brand, and will trade a readable FX line for that breadth.

Deel is the market-leading all-in-one platform and the default shortlist entry for most gaming studios doing their first international hire. It has the broadest native integration catalogue in the category, a mature contractor product with IP and equity tooling, and self-serve depth that lets a small studio move fast without a dedicated payroll specialist. The platform column on this rubric is Deel co-leading alongside Remote and Rippling.

The things gaming studios ask about are the things Deel does not publish. It does not disclose its FX terms on salary conversion, so the cost of paying a Polish developer in PLN or a Canadian artist in CAD is built into the rate rather than itemised. Its dedicated support channel sits on the Enterprise tier, from $899, while Standard support runs through a shared queue. A studio that hits a complex IP dispute or a contested termination on the Standard tier may find that matters at the moment it counts.

Against that, Deel holds ISO 27001 and SOC 2 today, which enterprise procurement teams notice, and it has mature equity and contractor tooling that a post-Series-A gaming studio needs. It remains the broadest platform and the one most studios name-check first. The trade-off is whether a readable FX line and a dedicated support contact matter at your stage.

Countries
150-plus reach, full legal employment in 110+
Entity model
A mix of owned entities and vetted partners
Onboarding
Fast, deep self-serve, onboarding column co-leader
Contractors
Yes, mature contractor and misclassification tooling with equity and IP support
Pricing
From $599 Standard, from $899 Enterprise / employee / month · verified 2026-06-25
G2
4.8/5

Strengths

  • The deepest all-in-one platform and self-serve depth in the category, the bar the rest are measured against for gaming studios that want to move fast.
  • The broadest native integration catalogue of any provider here, covering most gaming-studio stacks without custom work.
  • Holds ISO 27001 and SOC 2 today, plus mature equity, IP and contractor tooling alongside EOR, useful for studios with equity-heavy comp plans and a large contractor base.
  • The market-leading brand and the longer enterprise track record, so it clears a procurement shortlist on recognition alone.

Watch-outs

  • Does not publish its FX terms, so the salary-conversion cost on multi-currency studio payrolls is built into the rate rather than shown on the invoice.
  • Reserves its dedicated Slack or Teams support channel for the Enterprise tier (from $899); Standard support runs through a shared queue.
  • Buyers report add-on charges and, in some cases, a large upfront salary deposit for a long-notice hire, though these are buyer accounts rather than published Deel terms.

Source: deel.com/pricing

#3

Remote

Best for: gaming studios that want a polished self-serve product, a strong benefits and equity offering, and owned entities in the core European and North American markets where studios hire most.

Remote is the strongest product-led EOR for gaming studios that want to run global hiring like a product. It markets a 100%-owned entity network across its core 90+ EOR countries and runs a polished self-serve platform with mature benefits, IP-protection and equity tooling (Equity from $39 a month via Carta). For a studio with developers in Germany and the UK, the owned-entity story means one legal employer you can name in the contract, not a partner chain.

Remote is more transparent than Deel on FX, but only after the fact. It applies a variable Remote FX rate to cross-currency lines and shows the rate on the monthly invoice, with no published percentage. The $599 headline needs annual billing; month to month is $699. Buyers also report that support can run to multi-day SLAs on complex cases and that the suite can feel generic for studios with edge-case employment questions in niche jurisdictions.

The fit is a studio that wants to run global hiring as a product rather than a service, values owned entities in its key markets, and can model the variable FX on its actual salary volumes. The benefits, equity and IP products are genuinely mature and hold up as headcount scales. Against Deel you trade integration breadth for owned entities, a published base price and a stronger benefits and equity offering.

Countries
190+ locations, 90+ for full owned-entity EOR
Entity model
Owned-entity led in its core EOR countries, local partners and other products beyond
Onboarding
Dedicated onboarding specialist plus a named CSM
Contractors
Yes, tiered, with indemnity options and equity via Carta
Pricing
$599/mo on annual billing ($699 month to month) · verified 2026-06-25
G2
4.6/5 (591)

Strengths

  • A polished self-serve platform with mature benefits administration, IP-protection tooling and equity management via Carta, all handled in-product rather than as add-ons.
  • A 100%-owned entity network across its core 90+ EOR countries, including Germany, UK and Canada, which matters for studios that want clarity on who the legal employer is.
  • Full published pricing: $599 on annual terms, $699 month to month, plus published contractor tiers. A studio can budget it without a sales call.
  • A dedicated onboarding specialist and a named CSM on the EOR plan, backed by in-house HR, legal and tax experts with roughly ten years of average experience.

Watch-outs

  • The $599 rate requires annual billing. Month to month is $699, so the comparable price depends on the payment commitment a studio can make.
  • The Remote FX rate is a variable blended rate shown on the invoice after the fact, with no published percentage, not a zero-markup or itemised mid-market line.
  • Owned entities cover the core 90+ EOR markets; beyond that, delivery runs through partners and other products. Ask which of your specific countries are owned before signing.

Source: remote.com/pricing

#4

Oyster

Best for: indie studios and early-stage teams that want fast automated onboarding, a flat published price, and contractor IP assignment agreements built into the product.

Oyster is the onboarding-speed leader on this rubric and a certified B-Corp. EOR onboarding is guided and automated, with a 48-hour target and a dedicated hiring success manager on the standard plan. For an indie studio that just closed a seed round and needs to get a lead developer on payroll quickly, that matters. The EOR price is a flat $699 per employee per month, support runs on a 24-hour-response SLA, and the B-Corp certification carries weight with procurement teams that screen on values.

The IP angle is a genuine Oyster strength for gaming studios specifically. Its contractor product includes country-specific IP assignment agreements (CIPAs) in 30 countries, assigning contractor IP to the client in-product. For studios with an existing freelance base they are converting to employees, that simplifies the handoff. On the EOR side, ask directly about IP assignment clauses in your specific countries, as the CIPA tool is a contractor product feature.

The watch-outs are in the small print. A refundable deposit is required to start an EOR engagement, with no amount published, and a currency-conversion fee applies on currency mismatches, also with no rate published. White-glove HR advisory is billed separately at $300 an hour. There is no productised path from EOR to your own entity, so Oyster can become something you outgrow as headcount concentrates in one country.

Countries
180+ all products, 120+ for EOR
Entity model
Hybrid, owns or partners with local entities; no published split
Onboarding
Fast, automated, 48-hour target, dedicated hiring success manager, onboarding column co-leader
Contractors
Yes, $29/contractor/month, with IP assignment agreements (CIPAs) in 30 countries
Pricing
$699 / employee / month, flat (annual discounts noted, amounts not published) · verified 2026-06-25
G2
4.4/5 (1447)

Strengths

  • The onboarding speed leader on this rubric. A 48-hour target and a dedicated hiring success manager make it the fastest pick for a studio that needs to hire quickly after a funding round or a hit launch.
  • Country-specific IP assignment agreements (CIPAs) for contractors in 30 countries, assigning IP to the client in-product, a genuine differentiator for studios converting a freelance production team.
  • A certified B-Corp with a flat published EOR price of $699 and no setup, onboarding, HR-expert-access or termination charges. Straightforward to budget at early stage.
  • Human expert-led support with a published SLA, 24-hour response and guaranteed sub-72-hour resolution, plus strong contractor tooling at $29 per contractor per month.

Watch-outs

  • Requires a refundable deposit to start an EOR engagement, with no amount published, and a currency-conversion fee on currency mismatches with no rate published.
  • No productised path from EOR to your own entity. A studio that grows to 20 people in Germany will need to add a separate entity-setup service or switch platforms.
  • White-glove HR advisory is billed separately at $300 an hour, and most of the EOR map runs through partners with no owned-versus-partner split published.

Source: oysterhr.com/pricing

#5

Rippling

Best for: gaming studios building out their whole HR, IT and payroll stack at once and want EOR as a module on a unified people and device platform.

Rippling is the HRIS-first alternative, built so every employee, contractor, device and app sits on one record. It is the platform column co-leader on this rubric alongside Deel and Remote. For a gaming studio that is also managing software licences, laptops and payroll for a distributed team, the consolidation thesis is real. Every hire rolls onto the same employee graph, and Rippling publishes 600+ integrations on that platform, the most here.

EOR is the newer part of the product, and it shows in two places. Country coverage is materially lower at 80, against roughly 180 for the dedicated EOR providers, a gap that matters for studios hiring in Southeast Asia, Latin America or Eastern Europe. EOR pricing is not published on the primary product pages; a $499 per employee per month figure surfaces on its own blog, with a base HR-platform fee sitting on top. Buyers also report an undisclosed security deposit and, in one account, a coverage gap when an EOR hire reached a statutory employment cap in Germany with no foreign-direct-employment path offered.

The consolidation thesis is the point. If you are buying an HRIS, device management and payroll anyway, EOR rides the same employee record, and Rippling publishes a live entity-versus-EOR cost calculator. Get the all-in monthly number in writing, platform base plus EOR fee, before comparing it with the dedicated EOR providers. Against Deel you trade EOR maturity and country breadth for a unified HR, IT and payroll system.

Countries
80 for EOR (185+ for contractor payments)
Entity model
Hybrid, owned subsidiaries plus partners; split not published
Onboarding
Fast, heavy self-serve; white-glove reserved for enterprise accounts
Contractors
Yes, contractor payments plus Contractor of Record product
Pricing
Not published on primary pages; about $499 on its own blog, plus an HR-platform base fee · verified 2026-06-25
G2
4.8/5

Strengths

  • The most powerful unified HR, IT and payroll platform on this list. Rippling publishes 600+ integrations on one employee graph, and it co-leads the platform column.
  • Fast, automated self-serve, onboarding in minutes and payday in days, if you are standardising your whole people and device stack on one tool.
  • Published support transparency, live rolling 90-day metrics and human-staffed chat, email and video, plus SOC 1 and SOC 2 Type II both held.
  • A live entity-versus-EOR cost calculator plus a distinct Global Payroll product for own-entity management, so the crossover decision is surfaced on-platform.

Watch-outs

  • EOR country coverage is materially lower at 80, against roughly 180 for the dedicated EOR providers, a gap that affects studios hiring in Eastern Europe, Southeast Asia and Latin America.
  • Does not publish EOR pricing on its primary pages; the $499 figure surfaces only on its own blog, and a base HR-platform fee sits on top of the per-employee EOR charge.
  • Buyers report an undisclosed security deposit and, in one account, a coverage gap when an EOR hire reached a statutory employment cap in Germany with no alternative path offered.

Source: rippling.com

#6

Papaya Global

Best for: larger gaming publishers that need payroll automation at scale, consolidated multi-country reporting, and a licensed payments arm to sit alongside a Workday or SAP stack.

Papaya Global is the payroll-at-scale option and the most enterprise-oriented provider on this list. It covers 160+ countries, runs a strong data and payroll backbone with 130+ payment currencies, and adds a licensed payments arm. For a major publisher with payroll running through multiple local vendors across five or six countries, the draw is one reporting layer, 130+ payment currencies, and audit-ready filings on one platform.

The EOR base starts from $499 per employee per month on its own pricing page. The EOR footprint is primarily partner-delivered: Papaya owns full EOR entities in only 40 of its 160+ countries, so most edge-case employment questions route through a vetted in-country accounting firm rather than an in-house legal expert. An FX processing fee applies on conversion, with no percentage published and country-variable margins supplied through your CSM, and the wallet must be pre-funded with a buffer.

For a studio finance team consolidating multi-country payroll, the backbone justifies the premium. For a fast-growing studio that wants a simple EOR for five countries and a real expert to call when an IP clause goes wrong, it is probably more infrastructure than you need. Price the full stack, including the pre-funding requirement and the FX processing fee, rather than the headline alone.

Countries
160+ reach, owned full EOR entities in 40
Entity model
Hybrid, owned entities in 40 EOR countries, certified accounting-firm partners elsewhere
Onboarding
Weeks, enterprise-paced implementation
Contractors
Yes, Contractor of Record and Agent of Record products with AI classification
Pricing
From $499 / employee / month (EOR); FX processing fee not published · verified 2026-06-25
G2
4.5/5 (53)

Strengths

  • A strong enterprise payroll and data backbone across 160+ countries and 130+ payment currencies, plus a licensed payments arm. Few providers consolidate multi-country payroll data at this scale.
  • Mature automation and reporting for finance teams running complex multi-country studio payrolls, with audit trails built in rather than assembled after the fact.
  • A broad named-connector catalogue, Workday, SAP SuccessFactors, Oracle HCM and NetSuite, plus a self-serve integration and mapping layer for enterprise stacks.
  • A deep certification stack for procurement gates: ISO 27001, ISO 27701, SOC 1 Type II, SOC 2 Type II and GDPR, plus global equity administration through payroll.

Watch-outs

  • Owned full EOR entities in only 40 of its 160+ countries, so most edge-case employment and IP questions route through an accounting-firm partner rather than an in-house expert.
  • An FX processing fee applies on conversion with no percentage published and country-variable margins supplied through your CSM, and the wallet must be pre-funded with a buffer.
  • Built for enterprise scale rather than a fast-growing studio needing EOR across five countries, with a thin G2 review base of about 53 reviews and enterprise-paced onboarding measured in weeks.

Source: papayaglobal.com/pricing

#7

Globalization Partners (G-P)

Best for: large gaming publishers where certification depth, a big in-country legal team and analyst recognition matter more than published pricing or speed.

G-P is the analyst-decorated enterprise EOR, marketing 180+ country reach, 100+ legal entities and 200+ global partners, with one of the longest track records in the category. It carries a deep compliance and security certification stack: ISO 27001, 27017, 27018 and 42001, plus SOC 2 Type II. For a large gaming publisher with a procurement team that scores on certifications and wants a large in-country legal team, it passes the compliance gate quickly. (G-P markets itself as the number-one EOR; we report that as its own claim, not ours.)

For a mid-size or fast-growing studio it is usually heavyweight. EOR pricing is quote-only, with no per-employee figure on any of its own pages. Base-tier support leans on the G-P Assist AI assistant, while a dedicated CSM, quarterly reviews and direct access to G-P's in-house HR and legal teams are reserved for the higher EOR Prime tier. Buyers report a pre-funding model of roughly one to two months' salary, though G-P does not publish that. A gaming studio dealing with a complex IP clause on the base tier may find the AI-first support model a constraint.

The case for G-P is governance at scale. Its large in-country legal team, deep certifications and the procurement posture large organisations require mean it tends to pass enterprise reviews quickly. Against Deel you trade speed, self-serve depth and published pricing for enterprise breadth and analyst recognition.

Countries
180+ reach, 100+ legal entities plus 200+ partners
Entity model
Owned entities plus an extensive partner network; no clean owned-only split published
Onboarding
Enterprise governance pace; AI-led on the base tier
Contractors
Yes, self-serve contractor product at $39 per contractor per month with Wise-powered payments
Pricing
Quote-only; no per-employee EOR price published · verified 2026-06-25
G2
4.4/5 (1028)

Strengths

  • Genuine enterprise-grade scale and reach: 180+ countries, 100+ legal entities and 200+ global partners over a long track record.
  • One of the deepest compliance and security certification stacks on this list: ISO 27001, 27017, 27018 and 42001, plus SOC 2 Type II, on a self-serve trust portal.
  • A large in-country HR, legal and compliance team and strong analyst recognition, a trust signal for large gaming publishers with a rigorous procurement process.
  • A transparent, self-serve contractor product at $39 per contractor per month, with Wise-powered payments and AI misclassification checks.

Watch-outs

  • Publishes no EOR per-employee price on any of its own pages, only a demo request and a request-a-proposal form, so a like-for-like comparison requires a sales call.
  • Base-tier support leans on the G-P Assist AI assistant; a dedicated CSM, quarterly reviews and direct HR and legal access are reserved for the higher EOR Prime tier.
  • Buyers report a pre-funding model of roughly one to two months salary, though G-P does not disclose deposit or pre-funding terms publicly.

Source: globalization-partners.com

#8

Velocity Global (now Pebl)

Best for: gaming studios that want the widest country footprint and a simple flat headline, and are comfortable with an AI-first support model following the September 2025 rebrand.

Velocity Global rebranded to Pebl in September 2025 and repositioned as an AI-first global hiring platform. It has one of the widest footprints on this list, 185+ countries including all 50 US states, with owned entities in 65 of them. Its pricing page now publishes a single flat $399 per employee per month, which it describes as its lowest standard pricing. For a studio that needs broad geographic coverage and a predictable flat fee, the headline comparison is straightforward.

The reality is more nuanced. Most of its reach is partner-served, 65 owned entities against 185+ countries, so ask which of your specific countries are owned before signing. It publishes no FX terms, and buyers and reviewers report an undisclosed FX spread and a refundable security deposit that do not appear on the company pages. Those are buyer reports rather than published terms. Day-to-day support runs through the Alfie AI assistant, which smart-routes to a human specialist for complex cases, backed by 200+ in-country experts.

The customer experience is still settling after the September 2025 rebrand. Against Deel you trade a settled product experience and base-tier human-first support for a lower flat headline and a broad country footprint. For a studio with straightforward hiring across a wide geography and a comfort with AI-first support, Pebl makes a competitive case on price.

Countries
185+ reach, owned entities in 65
Entity model
Owned entities in 65 markets, in-country partners for the rest
Onboarding
AI-led, with onboarding targeted in as little as 24 hours
Contractors
Yes, 180+ countries (no price published)
Pricing
$399 / employee / month, flat (FX terms not published) · verified 2026-06-25
G2
4.6/5

Strengths

  • One of the widest published footprints on this list, 185+ countries including all 50 US states, with owned entities in 65, useful for studios with a genuinely global hire spread.
  • A simple flat headline of $399 per employee per month on its own pricing page, the lowest published EOR price among the eight providers scored here.
  • Enterprise-grade compliance: ISO 27001:2022, SOC 2 Type 2 and GDPR, plus an in-house legal team backed by Baker McKenzie.
  • A deep platform and integration ecosystem with a full contractor and global-equity offering, plus a centralised Global Work Platform.

Watch-outs

  • Publishes no FX terms and no contractor price, and buyers and reviewers report an undisclosed FX spread and a refundable security deposit that do not appear on company pages.
  • Most of its reach is partner-served, 65 owned entities against 185+ countries, so ask which of your countries are owned before relying on the coverage number.
  • Day-to-day support is AI-first through the Alfie assistant, and the customer experience is still settling after the September 2025 rebrand to Pebl.

Source: hellopebl.com/eor-pricing

Why the shortlist matters

Behind every line item is a real person, in a real place.

The fee, the FX and the support model are not abstractions. They decide whether the person you hired in Barcelona or Rome is paid right, on time, by someone who knows their employment law. That is what the ranking is really measuring.

Barcelona
Rome
Paris

What each stakeholder evaluates

CriterionLegalFinancePeople OpsSecurity
IP ownership on game assetsAsk for the IP assignment clause in writing, per jurisdiction. Work-for-hire doctrine varies by country. An EOR contract without a jurisdiction-specific IP assignment clause may leave ownership of code, art or audio unclear.IP disputes are expensive. A clear IP clause in the EOR contract is cheaper than resolving one after launch. Check whether contractor IP agreements are included or billed separately.Confirm whether IP agreements for contractors are built into the product or require a separate step. Oyster includes CIPAs in 30 countries; ask each provider directly about your specific countries.A clear IP chain means one documented owner. A gap in the EOR contract can open a dispute with an employee or contractor who contributed to the core game.
FX on multi-currency studio payrollAsk for the FX policy in writing. Confirm whether salary conversion uses mid-market or an undisclosed spread, and whether the applied rate is shown on the invoice.A studio paying developers in PLN, CAD, EUR and SEK faces FX conversion on every payroll run. Teamed absorbs FX at zero markup and shows the applied rate against mid-market. Deel, Velocity Global and Papaya Global do not publish their FX terms. An undisclosed spread in the category runs about 1.5 to 3% of salary (industry analysis, unattributed).An itemised FX line on the invoice removes reconciliation work when headcount spans five currencies.A timestamped rate against a published reference is an auditable record for payroll compliance and finance review.
Contractor conversion and misclassificationConfirm the EOR contract includes a clean conversion clause and that the original contractor agreement was structured in a way that reduces reclassification risk. A misclassified contractor is a liability that lands with you.Misclassification exposure is highest in countries where you've relied on contractors for the longest time. Ask what the EOR's misclassification cover includes and what it excludes.A productised conversion path reduces time-to-hire when moving a freelance artist to a full-time role mid-production. Ask whether the contractor and EOR sit on the same platform.A clean conversion from contractor to employee also cleans up access provisioning and device records, particularly if the EOR integrates with your HRIS.

Decision checklist

  • Ask every provider one question first: if an IP assignment clause fails in the jurisdiction where my developer lives, what happens and who handles it? A provider with real HR and legal experts in that country answers it. One relying on a partner queue or an AI assistant on the base tier may not.
  • Read the FX small print. A studio paying salaries in PLN, CAD, EUR and SEK on every payroll run sees a real cost difference between a provider that shows the rate and absorbs FX at zero markup and one that builds the spread into the conversion silently.
  • Choose Teamed if you want the truth on FX, a real HR or legal expert on every plan with country-specific depth, and one platform from contractor through EOR to your own entity. It's the advisory alternative, not the dashboard-first one.
  • Choose Deel if platform breadth, the deepest integration catalogue and the market-leading brand outweigh a readable FX line. The broadest self-serve experience on this list.
  • Choose Remote if a polished product, strong benefits and equity tooling and owned entities in your key markets are the priority. Its $599 rate needs annual billing.
  • Choose Oyster if onboarding speed and contractor IP agreements in the product matter most, and you have checked the deposit and currency-conversion terms.
  • Choose Rippling if you are buying HR, IT and payroll as one unified system and can absorb a lower EOR country count of 80 rather than 180.
  • Choose Papaya Global if you are a large publisher consolidating multi-country payroll at scale, with Workday or SAP in the stack and a finance team that needs one reporting layer.
  • Choose G-P if you are an enterprise publisher where certification depth, analyst recognition and a large in-country legal team matter more than published pricing or speed.
  • Choose Velocity Global (Pebl) for broad country reach and the lowest flat headline on this list, if an AI-first support model suits you and you verify the FX and deposit terms before signing.
  • Ask every provider about Germany specifically. Betriebsrat risk activates at five or more employees. A provider with real German employment-law depth, ideally its own German entity, handles that differently from one routing the question through a partner or an AI assistant.
  • Ask every provider whether the countries you hire in most are served by an owned entity or a local partner. It changes who is accountable for the contract, payroll and statutory contributions, and whether there is a partner margin layer.

Honest take

When another provider is the better fit for your studio.

  • Choose Deel if platform breadth, the deepest integrations and self-serve depth matter more than a readable FX line. Teamed doesn't try to match it on platform.
  • Choose Remote if a polished product, strong benefits, equity tooling and owned entities in core markets are the priority.
  • Choose Oyster if onboarding speed and contractor IP agreements in the product matter most, and you have checked the deposit and currency-conversion fee.
  • Choose Rippling if you want HR, IT and payroll as one unified system and can absorb a lower EOR country count.
  • Choose G-P or Papaya Global if you are a large publisher where certification depth, analyst recognition and multi-country payroll scale are the priority and price is secondary.

Teamed leads cost transparency, the contractor-to-entity lifecycle, and human advisory depth. It doesn't lead on platform breadth or self-serve. A studio with different priorities should pick differently. We'd rather say that plainly than win the wrong engagement.

Frequently asked questions

  • What is the best EOR for gaming studios in 2026?
    There's no single best. It depends on your priority. Teamed leads on cost transparency, the path from contractor to your own entity, and human legal expertise on every plan. Remote leads on product polish and owned entities in core markets. Oyster leads onboarding speed and has contractor IP assignment agreements in the product. Rippling leads on the unified HR and IT platform. Deel has the broadest platform and integrations. G-P and Papaya Global suit large publishers. The most useful question for any of them: can you reach a real HR or legal expert when you need one, and can you see the FX rate on your studio's invoice?
  • Why does IP ownership matter when choosing an EOR for a gaming studio?
    Game studios' core assets are IP. An EOR employment contract without a jurisdiction-specific IP assignment clause may leave ownership of code, art or audio unclear, particularly in countries where work-for-hire doctrine does not travel the way it does in the US. Canada is a notable example: assignment clauses are needed even for employees. Ask any EOR to show you the IP clause in its standard employment contract for each country where you hire, and ask specifically whether contractor IP agreement (CIPA) templates are included or cost extra. Oyster includes CIPAs in 30 countries in its contractor product. Teamed's employment-law experts handle IP clauses as part of the advisory relationship on every plan.
  • Which EOR providers own their entities in Germany, Canada and Poland?
    Every EOR on this list delivers through a mix of owned entities and vetted local partners. Remote markets a 100%-owned entity network across its core 90+ EOR countries, which includes Germany and Canada. Teamed owns entities in roughly 90 to 100 major markets, including Germany (via its own German entity), the UK and Canada. G-P runs 100+ legal entities plus a global partner network. Velocity Global (Pebl) owns entities in 65 countries. Papaya Global owns full EOR entities in 40 countries. Poland is a major game dev hub; ask every provider directly whether Poland is owned or partner-served in their specific network, as this affects accountability and cost.
  • How does contractor-to-employee conversion work for gaming studios?
    Many gaming studios build their initial team on freelance contracts and convert people to full-time employees once the project stabilises or the studio raises a round. The conversion path varies by provider. Teamed productises the conversion with misclassification cover (Guard and Protect) and a clear contractor-to-EOR path on the same platform. Oyster's contractor product includes IP assignment agreements in 30 countries, which simplifies the handoff. Rippling runs both contractor and EOR on the same employee record. At conversion, you should expect the provider to issue a new employment contract in the local jurisdiction, confirm statutory contributions from the hire date, and review whether the original contractor relationship was structured in a way that reduces reclassification risk. Ask each provider how they handle conversion in your specific countries.
  • What's the FX cost of running a multi-currency gaming studio payroll?
    Most EOR providers do not publish their FX spread on salary conversions. Industry analysis puts the undisclosed margin at roughly 1.5 to 3% of salary across the category, unattributed. On a EUR 5,000 salary paid monthly, that is EUR 75 to 150 per month, per employee. A studio with 20 employees across five currencies sees a real annual cost difference between a provider that absorbs FX at zero markup and one that does not. Teamed absorbs FX at zero markup on the fee and shows the applied rate against the mid-market reference on every invoice. Deel, Velocity Global and Papaya Global do not publish their FX terms. Remote shows the applied rate on the invoice after the fact, with no published percentage.
  • When does a gaming studio need its own entity rather than an EOR?
    Usually when two conditions hit at once: headcount in a single country passes 10 to 15 employees, and you expect it to keep growing. At that point, the cost of running your own entity, including setup, accounting, payroll administration and statutory compliance, often falls below the per-head EOR fee. Germany is a common trigger for gaming studios. Once a studio has five employees there, Betriebsrat risk activates, and setting up a permanent establishment can make more sense than continuing on EOR. Teamed models the crossover point and shows it on the platform, and GEMO sets up and runs your own entity in 90+ countries on the same system with no re-onboarding. Remote and Rippling also offer their own entity-transition tooling, but do not always model the crossover proactively.
  • How current is this comparison, and how was it scored?
    Every competitor figure is read from the Teamed competitor fact-cache, last verified on 25 June 2026 against each provider's own pricing page and G2. Each of the eight providers is scored 1 to 5 on five criteria. There is no weighted total and no overall winner. Where a provider does not publish pricing (G-P) or only on its own blog (Rippling), we say so. Where G2 blocked an automated read the rating carries a caveat. We review the page quarterly and re-verify pricing monthly.

Common questions

  • What is the best EOR for a gaming studio hiring developers in Germany and Poland?
    For Germany and Poland, check whether the provider owns its entity in each country, has real employment-law experts in-country, and what the IP clause says. Teamed owns its German entity and has in-house legal experts, including Betriebsrat risk at five employees. Remote also owns its German entity. Ask both about Poland directly, as it is a major game dev hub not always covered by owned entities. Deel covers both countries but does not publish FX terms or offer a dedicated support contact on the standard plan.
  • Which EOR is best for converting contractors to employees in a gaming studio?
    For contractor-to-employee conversion in gaming studios, the clearest paths are Teamed (productised misclassification cover and GEMO entity management on one platform), Oyster (contractor IP assignment agreements in 30 countries in-product), and Rippling (both contractor and EOR on the same employee record). Ask any provider how they handle conversion in your specific countries, what the reclassification risk looks like after a long freelance engagement, and whether the IP clause transfers cleanly.

For the buying committee

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Harry, sales specialist at Teamed
Harry · Sales
Mollie, sales specialist at Teamed
Mollie · Sales